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Joey Relovsky
Debugger (GMTK Jam)
Project Lead
Game Designer
Programmer
Trailer

Description
Debugger was created in 48 hours for the GMTK game jam. The premise is that the player is tasked with debugging a game that my team and I were creating. The arsenal of different weapons and tools include a debug gun with the classic missing texture, a blender default ball, and a grappling hook (because every FPS needs a grappling hook). The player is guided through the story via discord messages, many of which were real messages sent during the game's development.
Game Screenshots
Debugger Ball
Dialogue Box to deliver the story
More Dialogue
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