top of page
image.png

Joey Relovsky

Debugger (GMTK Jam)

Project Lead

Game Designer

Programmer

image.png

Trailer

Description

Debugger was created in 48 hours for the GMTK game jam. The premise is that the player is tasked with debugging a game that my team and I were creating. The arsenal of different weapons and tools include a debug gun with the classic missing texture, a blender default ball, and a grappling hook (because every FPS needs a grappling hook). The player is guided through the story via discord messages, many of which were real messages sent during the game's development.

Game Screenshots

Debugger by jrelosky.png

Debugger Ball

Debugger by jrelosky (1).png

Dialogue Box to deliver the story

Screenshot 46.png

More Dialogue

bottom of page