
Joey Relovsky
Kojo
Project Lead
Game Designer
Trailer

Description
Kojo is a rage platformer set in a dystopian, neo-Tokyo-inspired city where the player plants seeds of warmth in a cold, dark environment. Developed by a team of three in just two weeks, Kojo challenges players with punishing platforming mechanics and immersive environmental storytelling. The player’s journey is highlighted by a continuous shot through a cold, visually stark world, where gameplay and narrative are intertwined through contrasting tones and subtle environmental cues.
Greyboxing
Greyboxed environment
Sketch Over
Artist sketching over greybox to inform modeling process.
Modeling Pass
Implementation of models to approximate the sketch.
VFX Pass
Implementation of the VFX Present in the Final Build.



