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Joey Relovsky

Kojo

Project Lead

Game Designer

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Trailer

Description

Kojo is a rage platformer set in a dystopian, neo-Tokyo-inspired city where the player plants seeds of warmth in a cold, dark environment. Developed by a team of three in just two weeks, Kojo challenges players with punishing platforming mechanics and immersive environmental storytelling. The player’s journey is highlighted by a continuous shot through a cold, visually stark world, where gameplay and narrative are intertwined through contrasting tones and subtle environmental cues.

Greyboxing

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Greyboxed environment

Sketch Over

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Artist sketching over greybox to inform modeling process.

Modeling Pass

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Implementation of models to approximate the sketch.

VFX Pass

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Implementation of the VFX Present in the Final Build.

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